[C# and server]
http://lacti.me/archives/
http://www.slideshare.net/lactrious/c-game-server
https://github.com/SyncZone/AegisNetwork
http://www.codeproject.com/Articles/832818/EpServerEngine-cs-A-lightweight-asynchronous-IOCP
https://github.com/somdoron/AsyncIO
https://nitoasync.codeplex.com/
http://libevent.org/
[RIO]
http://jacking.tistory.com/1177
https://github.com/zeliard/RIOTcpServer
http://pds25.egloos.com/pds/201402/04/32/windowsrio-130715095213-phpapp02.pdf
https://gist.github.com/ujentus/5997058
[Server engine comparision]
https://docs.google.com/spreadsheets/d/1xQMJPEi-SVUEHmdlv2FZwBEMyWLB5ucaAeDl1NPaQn4/edit?hl=en_US#gid=0
[NAT punchthrough]
http://ice.hufs.ac.kr/w/img_auth.php/7/7a/%EA%B0%95%EA%B1%B4%EC%9A%B0.pdf
[C# 서버 사례]
http://www.scribd.com/doc/57921356/ndc2011-%EB%A7%88-%EB%B9%84-%EB%85%B8-%EA%B8%B0-%EC%98%81-%EC%9B%85-%EC%A0%84-%EC%84%9C-%EB%B2%84-%EA%B4%80-%EB%A0%A8-%EC%84%B8-%EC%85%98-%EC%A0%95-%EB%A6%AC
http://www.djohn89.com/blog/2014/09/inputoutput-completion-ports-iocp-for-fun-and-profit/
[프라우드넷]
http://z-man.tistory.com/227
[redis][mongoDB]
[c# 고성능에 대한 이야기]
http://www.sc-conference.org/sc2003/paperpdfs/pap251.pdf
[책]
C#으로 온라인 게임 서버 만들기
C++로 온라인 게임 서버 구축하기 : CGSF 파헤쳐 보기
온라인 게임 서버 프로그래밍 벤치마크 :
[프로토콜 버퍼]
https://developers.google.com/protocol-buffers/ : 스크립트로 해당 Packet 구조 랭기지 구조 생성기
[구글 디벨로퍼]
https://developers.google.com/products/
[C++ 서버]
https://github.com/askldjd/iocp-server : 부스트 필요하다.
https://github.com/libuv/libuv
http://mystic24.egloos.com/m/1121959 : 서버 call 성능 평가
https://github.com/zeliard/GSP : 강좌
http://www.slideshare.net/sm9kr : 강의
http://rosagigantea.tistory.com/608
http://m.blog.daum.net/aki_no_asahi/68
[병렬처리 서버]
https://www.dre.vanderbilt.edu/~schmidt/PDF/OONP-tutorial4.pdf
http://berenger.eu/blog/c-a-tcpip-server-using-openmp-linux-socket/ : openmp
[테스트 클라이언트]
http://www.cgcii.co.kr/index.php?document_srl=1936&mid=board_eLHH13
[IOCP를 사용한 Thread간 메시징]
http://www.flounder.com/iocompletion.htm
[In-memory DB 비교/활용]
http://kkovacs.eu/cassandra-vs-mongodb-vs-couchdb-vs-redis
[Redis on Windows]
https://github.com/MSOpenTech/redis : 소스
https://github.com/MSOpenTech/redis/releases : 바이너리
http://redisdesktop.com/download : Client GUI
http://fastoredis.com/ : Client GUI
http://www.joinc.co.kr/modules/moniwiki/wiki.php/man/12/REDIS : 모델링 예제
https://groups.google.com/forum/#!topic/redis-db/saYE23G93b8 : redis cluster sample
* VS2015에서 Compile하려면 설정에서 VS2013으로 바꾸어서 해야 한다.
[Web framework benchmark]
http://www.techempower.com/benchmarks/
[Boost.Asio 예]
http://blog.naver.com/PostView.nhn?blogId=laster40&logNo=50004283
[boost 바이너리 윈도우 설치본]
http://sourceforge.net/projects/boost/files/boost-binaries/ : vs2015 64 비트용도 있음...
[Pure virtual call error]
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